Cyberpunk 2077 Patch 1.61 PlayStation performance tested


After a shocking release on the PlayStation platform, the development team at CD Projekt responsible for building the adventure game Cyberpunk 2077 is now offering an excellent design for PS5 players to enjoy. If you’re wondering what you can expect from the latest update in the form of patch 1.61, you’ll be glad to know that the team finished in Digital Foundry, I’ve created a new video that offers a look at the performance you can expect on both PS5 and Xbox Series X | S and add FSR2.1.

Cyberpunk 2077 Patch 1.61.1 Update

New patch 1.61 for Cyberpunk 2077 mostly fixes on optimizations and bug fixes – but there’s a big new optimization for graphics fans – the inclusion of an FSR 2.1 upgrade. Ray-tracing and performance modes aren’t rendered in the game at native 4K, so adding FSR2.1 should boost Image quality. But what’s the difference and is there an improvement in performance? Tom has answers for you.”

Game fixes and improvements

  • Fixed an issue where the Headhunter and Blue Fang Iconic Knives would not appear in the Vendor’s inventory if the player visited the Vendor prior to patch 1.6.
  • The Crit Damage and Quickhack Cooldown bonuses in clothes should now work properly.
  • It should now be possible to craft the legendary variant of the Amnesty Iconic pistol.
  • Fixed an issue where consumables could be used during fist fights.
  • Fixed an issue where weapons with explosive damage were dealing less damage than intended.
  • Fixed an issue where slotted mods would disappear from an item after it was sold to a seller, then leave and then return to the same seller.
  • Fixed an issue where placing a dead body in a container or crate, walking away and then returning would give the player an infinite amount of money.
  • The Heat Resistant Aramid Stabilizer Shirt will now also be available for Non Street Kid players.
  • Fixed an issue where firing some weapons when falling could negate fall damage.

world reforms

  • Fixed an issue where sending a spam interaction button to plunder containers could cause NCPD scanner scrambles to not complete correctly.
  • Reported Crime: Another Circle of Hell, Lost and Found, Blood in the Air, Disloyal Employee, Don’t Hit the Parking Brake!, Comrade Red

    – Fixed an issue where the mission would not be completed after looting merchandise.

  • Fixed an issue where some Assault in Progress missions in Northside, Rancho Coronado, Coastview, and Badlands would not complete even though the objective was achieved.
  • Fixed an issue where some suspected organized crime activities would not complete even though the objective was achieved.
  • Fixed an issue that could disable all drop points, preventing progression on various karts.
  • Fixed an issue where an attack in progress could not be completed at Charter Hill because clues did not appear.
  • Watch Cyberpsycho: House on the Hill

    – Fixed an issue where Cyberpsycho could not be accessed because the garage door would not open.

  • Cyberpsycho’s Vision: Where Objects Fall to Earth

    – Fixed an issue where the Find was stuck at the “Find the Cyberpsycho” target after defeating the Cyberpsycho and sending information to Regina.

  • party: 404 error

    – Fixed an issue where the party would not launch after approaching the area.

  • Gig: Freedom of the Press

    – Fixed an issue where it was not possible to proceed inside the TV station building because the doors were locked.

  • Gig: Greed does not pay

    – Fixed an issue where it was impossible to complete the “Search the Hidden Room” objective because the computer was out of power.

  • Party: last login

    – Fixed an issue where the party would not launch after approaching the area.

  • Gig: no fixings

    – Fixed an issue where the party would not launch after approaching the area.

  • Party: Old Friends

    – Fixed an issue where the party would not run after approaching an area.

  • Party: Playing to keep

    – Fixed an issue where it was not possible to talk to the bartender if a fight had started inside the tavern, blocking progress.

  • Party: We have your wife

    – Fixed an issue where Lauren would not react after coming to her rescue, blocking progress.

  • automatic love

    Fixed an issue that could prevent progression on more main missions after leaving Clouds.

  • Lucky son

    – Fixed an issue where it was not possible to advance past the “Return to Camp Aldecaldos” objective.

  • I fought the law

    – Fixed an issue where he immediately teleported after meeting River to an inaccessible underground area, blocking progress.

  • Little man, big mouth

    – Fixed an issue where the truck in the garage could get damaged, hindering progress.

Source: DigitalFoundry

Filed Under: Gaming News, Top News

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